[This post is by Dianne Hackborn and a supporting cast of thousands; Dianne’s fingerprints can be found all over the Android Application Framework — Tim Bray]
Android 3.2 includes new tools for supporting devices with a wide range of screen sizes. One important result is better support...

More Carrier Billing Options on Android Market
[This post is by Eric Chu, Android Developer Ecosystem. —Dirk Dougherty]
Over the past year, we’ve seen very strong growth in the number of Android users around the world. To make it easier for those users to purchase their favorite apps and games on Android Market, we’re bringing Direct Carrier...

Multiple APK Support in Android Market
[This post is by Eric Chu, Android Developer Ecosystem. —Dirk Dougherty]
At Google I/O we announced our plans to add several new capabilities to help developers manage their products more effectively in Android Market. We’re pleased to let you know that the latest of those, multiple APK support, is...

Thinking Like a Web Designer
[This post is by Roman Nurik, who is passionate about icons, with input from me and a bunch of the Framework engineers. —Tim Bray]
The number of people working on mobile apps, and specifically Android, is growing fast. Since modern mobile software-development is a relatively new profession, the community...

Debugging Android JNI with CheckJNI
[This post is by Elliott Hughes, a Software Engineer on the Dalvik team — Tim Bray]
Although most Android apps run entirely on top of Dalvik, some use the Android NDK to include native code using JNI. Native code is harder to get right than Dalvik code, and when you have a bug, it’s...

Google Play Featured-Image Guidelines
By Natascha Bock, a Product Marketing Manager on the Google Play team
Localize your promotional graphics and videos new!
Google Play lets you provide different promotional graphics for eachlanguage you support. Localizing your promotional graphics helps you reach your global user base more...

Android’s HTTP Clients
[This post is by Jesse Wilson from the Dalvik team. —Tim Bray]
Most network-connected Android apps will use HTTP to send and receive data. Android includes two HTTP clients: HttpURLConnection and Apache HTTP Client. Both support HTTPS, streaming uploads and downloads, configurable timeouts, IPv6...
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